Throughout the course you’ll learn the fundamentals of creating a 3D Model in Autodesk Maya, covering techniques such as:
- Introduction to the Autodesk Maya Interface and Tools
- Navigating in a 3D Space
- Create a New Project
- Move / Rotate / Scale
- Setting up Image Planes
- Blocking Modelling
- High-Quality 3D Topology
- Edge-Loops
- Extrusion Tools
- Applying Shaders
- Ambient Occlusion / Wireframe
- Render Settings (Arnold)
- Exporting Images